00.

Work

Player development runs on a loop: measure the athlete, process and clean the data, then turn it into something a coach can act on. I've worked every stage of Driveline's, from running and maintaining the cameras to the tools coaches and partner teams use every day. It's all internal, so there's no code here. Screenshots use demo athletes or blurred data, and I'm happy to walk through any of it.

Andrew Le on a ladder at a high-speed camera on the motion capture truss
Motion Capture Lab, Kent, WA01
  1. 01

    Build the lab

    High-speed cameras, genlock, and capture software

  2. 02

    Run the captures

    Assessments from high school to MLB, and the support queue for every facility

  3. 03

    Process and monitor

    The markerless pipeline, Theia Hub, and an agent that diagnoses the lab

  4. 04

    Fix the data

    Scoring, QC, reprocessing, and the labeling push

  5. 05

    Make it actionable

    The player development tools coaches, athletes, and partner teams use

  6. 06

    Beyond the pipeline

    Running the floor, and the infrastructure the agents share

Questions about any of this? Email me.